Rasnex

Games & 3D

Games for phones, browsers and online play

From a calm puzzle to a 3D arena with 28 heroes: game design, art, sound, store release and updates — made by a team that ships its own games.

from $6,000

28heroes in Fairytale Legends
9arenas
7levels in Quiet Numbers

Typical requests

Tasks we solve

01

A game idea, no team

We turn the idea into a playable build, then into a release in the App Store and Google Play.

02

A browser game for a brand

A light game that opens by link, works on a phone and brings people back.

03

Online play with friends

Matches over the internet and nearby Wi-Fi, accounts that are never forced.

04

A game stuck in review

We fix the cause of the store rejection and add a check so it does not repeat.

What we do

What is included

Tick what you need — the list goes into the brief.

Fairytale Legends

From our work

How Fairytale Legends was made

We wanted an arena game that does not look like every other one. The answer was folk tales of the world: 28 heroes, each from a different story, fighting on 9 arenas. Before code there was a plan page with heroes, upgrades, cards and reward roads. One code base runs on iPhone, Android and in the browser, and the online part lives on Supabase.

Process

How it goes

  1. 1

    Brief

    You describe the idea in plain words; we ask what is missing.

    A plan and an estimate in $

  2. 2

    Design

    Screens, structure and style before code.

    You approve the look

  3. 3

    Build

    We build in the open and show progress.

    A link or a test build

  4. 4

    Check

    Real devices, browsers, security and speed.

    A test report with screenshots

  5. 5

    Launch

    Publishing, stores, hand-over of access.

    The product is yours

Price

Price and stack

Games & 3D

from $6,000

Exact price after the brief. Payment in stages.

Calculate my project

Stack

Unity · C# · Flutter · WebGL · Supabase · Blender

Before you start

What is good to know

01

Start with the core loop

What does the player do again and again, and why is it fun? Everything else — shop, rewards, online — is built around this.

02

Rewards without pressure

Daily gifts, tasks and streaks keep players coming back. Aggressive ads and paywalls push them away and anger the stores.

03

Uniqueness passes review

Apple rejects copies. Your own mechanic, art and name are not only nicer — they are required.

FAQ

Short answers

Do I own the game code and art?

Yes. Code, art, sound and store accounts are handed over to you after payment.

Can the game work without the internet?

Yes. Single-player works offline; online play is added when you need it.

Do you publish to the stores?

Yes: store page, screenshots in EN and RU, privacy forms and review — we take it through.

Brief

Free idea review

Describe the task in a few lines. We reply by email with questions, a plan and a price in $.

Open in my mail app

We use what you send only to answer you. Privacy Policy

New projectshello@rasnex.com
Supportsupport@rasnex.com
Security reportssecurity@rasnex.com
Privacyprivacy@rasnex.com

PT ABC AID AIM · D-U-N-S 564291810 · Indonesia